|
|
|
||
|
For Palm and PocketPC |
Free trail downloads! |
v1.40
Trial is limited to nine darts in classic games. You may play as many times as you like, and it will never expire.
The baseball game is completely free!
|
|
![]() |
Purchase full version only $4.95!
|
||
|
|
Support for COLOR and Greyscale PalmOS 3.0 or above and PocketPC 2002/2003 |
Toss darts with a natural motion of your hand, gives the feel of real darts! |
|
Now with HiRes for OS5 and PocketPC!

Game Features
One or Two Players
Computer Opponent (easy to impossible)
Cricket, Points, '01, and Baseball games
Autosave / Resume function
Statistics kept for 20 players
Volume High / Low / Silent
v1.34b Update - fix for Japanese M505 and optimized a version for the US IIIc.
Dartz screen layout:

Here are the rules of the games included in Dartz:
Cricket:
In cricket you must hit the Bullseye, the 20, 19, 18, 17, 16, and 15 point areas three times each. Each time you hit one you score a mark. You must close all your numbers and have an equal or higher score than your opponent to win.
If you hit the doubles ring (the outermost ring on the dartboard) you get two marks, and hitting the triples ring (the inner ring) will give you three marks.
After hitting a number three times it is closed. Additional hits on that number will score you points, providing that your opponent has not also closed this number.
Points 250, 500, and 1000:
Be the first to reach or pass the chosen score limit.
Limit 301 and 501:
Be the first to reach zero.
You must reach zero without going under to win, and you must finish by scoring in the doubles ring. (If you have 10 points left you can win by hitting a double 5)
Busting: If a dart you throw would bring your score to one or less without winning you will bust. This means that you lose your turn and any score you had during this turn.
In 301 you must also start with a double.
In easy mode no doubles are required.
Baseball:
Score the most runs in 9 innings.
Hit the targets in the outfield to put men on base and score runs. Three outs or ten darts per inning (whichever comes first)
Blue outer circles are strikes, yellow outfield area counts as an out, and missing completely counts as a strike.

Dartz keeps statistics for 20 players!

Cricket Stats:
MPR: Marks per round (players best is stored)
DART OUT: Cricket perfect game (8 darts)
WHITE HORSE: Three triples in one turn that you have not hit yet
HAT TRICK: Three bullseyes in one turn
MARK9: Score 9 marks in one turn (three triples)
MARK8-4: Score 4 to 8 marks in one turn
What's a mark? In cricket you must hit the bullseye, the 20, 19, 18, 17, 16, and 15 point areas three times each. Each time you hit one you score a mark. If you hit the doubles ring (the outermost ring on the dartboard) you get two marks, and hitting the triples ring (the inner ring) will give you three marks.
Limit Stats:
PPD: Points per dart (players best is stored)
HIGH TON: 151-180 points in one turn
LOW TON: 100-150 points in one turn
HAT TRICK: Three bullseyes in one turn
DART OUT: Limit 301/501 perfect game
DART OUT+1,3: Nearly perfect game (one to three additional darts)
ROUND OUT: Win on next turn after dart outs
Points Stats:
HIGH TON: 151-180 points in one turn
LOW TON: 100-150 points in one turn
HAT TRICK: Three bullseyes in one turn
![]()